package gamedemo.manager;

import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.state.StateBasedGame;

public abstract class Manager {
	public abstract void update(GameContainer gc, StateBasedGame sb, int delta) throws SlickException;
	public abstract void render(GameContainer gc, StateBasedGame sb, Graphics gr) throws SlickException;
}
